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1992-02-22
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SKID ROW
presents
Bo Jackson's Baseball
From
Data East
KNOW BO.
~~~~~~~~
His real name is Vincent Edward Jackson, but to America--and the rest of the
world--he is simply Bo. Born in a small town not far from Birmingham,
Alabama, Bo was blessed with athletic capabilities far beyond the average
player. To quote a popular sportscaster, "If aliens came from another planet
in search of the perfect human specimen, they'd need only find Bo."
Even when a career threatening hip injury had much of the sports world
doubting his comeback, his super-human effort brought him back faster than
anyone could have expected-except of course for Bo himself.
Some of the popular commercials you've seen on T.V. are not exaggerations--Bo
plays everything from football to cricket. But baseball stands along at the
top of his list. Bo Jackson Baseball brings you the thrill and excitement
that our generation's greatest athlete experiences in front of 50,000
screaming fans every week.
Bo Jackson Baseball offers total control over the entire game environment.
Edit every player's ability and statistics in 26 teams and in two leagues.
Make on field decisions with your Manager's Option Screen. Take
responsibility over your team's wins, and failures. Control the awesome
strength of some of your own created pitchers. Position your outfield,
change your lineup... with on filed action so realistic, you can smell the
hot dogs.
IMPORTANT
~~~~~~~~~
Playing Without a Joystick
~~~~~~~~~~~~~~~~~~~~~~~~~~
Please Not that all game directions are written for playing a Joystick. If
you are playing with a keyboard, the Configuring and Installing The Game
section of the Quick-Start card will allow you to choose which keys you want
to represent each of the following Joystick Directions:
Button 1/Button 2
~~~~~~~~~~~~~~~~~
Throughout this manual, we will refer to BUTTON 1. This is the button on
your joystick or key on your keyboard that you designate as the main action
button. BUTTON 2 is the secondary action button.
COPY PROTECTION
~~~~~~~~~~~~~~~
You now see Bo Jackson Baseball's sportscasting booth with your sportscaster
ready to commentate your game. Before you can hit the field, though, you
need to type in a word from this manual. First, go to the page number shown
on the screen. Next, count down until you reach the correct line number.
Now, count across until you reach the word number requested. Type in that
word. [ENTER] You can press BUTTON 1 to skip the game credits.
MAIN MENU
~~~~~~~~~
Note: If you're using a keyboard, use the INSERT key to choose an item on the
Menu Screens.
You now see the Main Menu. Start both Exhibition and League Play from here.
If you want to get the ball rolling right away and see some immediate action,
select EXHIBITION. If you want to launch a new league, skip to the League
Play section of this Manual.
EXHIBITION
~~~~~~~~~~
Select either One Player (against the computer), or Two Player (for head-to-
head play). To do so, highlight your selection and press BUTTON 1.
Pick Your Teams
~~~~~~~~~~~~~~~
You should now see the TEAM MENU.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
First, you've got to enlist with your favorite club. Player one's team
choice will turn blue. Select your computer-controlled opponent(in One-
Player game), or the team that will be controlled by Player 2; this team will
turn red. You also have the option to choose the same team for both players
for totally even competition. (Player 1 will always be the home team.)
After you pick teams, you will go directly to the Lineup screen.
Set Your Starting Lineup
~~~~~~~~~~~~~~~~~~~~~~~~
Need to fill your Field of Dreams?
Well now you've got all the seasoned ballplayers you need to make a great
team right in front of you. But you're gonna have to get them organized
before you tell them to hit the field.
On this screen you can customize the team(s) that will be competing.
Read the following section carefully.
Pitcher
~~~~~~~
The ultimate pitcher doesn't just possess great speed and accuracy, he also
has the stamina to maintain control of his pitching over long periods of
time...
You'll want to get the right Starter and the right Lineup before game-time.
Remember your starting pitcher can make or break your first inning,(and
potentially leave your team's morale in the dust), so choose carefully. The
pitcher currently slated as the Starter is listed under "Pitcher" on the left
side of the change pitcher screen. Other available pitchers are shown across
screen in the "Bullpen."
To choose a different pitcher, highlight the current Starter and press BUTTON
1. Pressing BUTTON 2 will de-select your choice.
(Note: Each time you select a pitcher, his stats are displayed in the lower
left of the screen. C=Curve S=Skill F=Fatigue H=Hitting) Now select the
pitcher in the Bullpen you want to move into the Starter's slot. Once both
are selected they will automatically switch places. Select DONE when
finished.
Starting Lineup
~~~~~~~~~~~~~~~
The currently selected lineup in their current Batting Order is listed in the
upper-left corner of the Lineup Screen. Possible substitutes are shown to
the right on the "Bench."
To change your starting pitcher, first highlight the player you wish to pull
out by moving the joystick up and pressing BUTTON 1. Then highlight the
player in the Bullpen who will replace him, Press BUTTON 1 and they will
automatically switch places.
Note: Again, each time you select a player, his stats are displayed in the
lower left of the screen.
To rearrange your Batting Order use the function keys. For Example, if you
want to switch the player in position 4 with the player in position 1, first
press F4 to select the player you wish to move. Now select the spot you want
him to move to, in this case position 1, so Press F1 and the two players will
switch positions. Use this function as many times as you wish until you have
your perfect lineup.
If you're curious to find out who's in the rival team and what position
they're playing select OPP at the bottom of this screen.
Note: These figures cannot be changed. Press BUTTON 1 to return. Once all
of your changes have been made, select DONE to proceed with your new changes.
Or CANCEL which will ignore all of your changes and then proceed.
Pick a Stadium
~~~~~~~~~~~~~~
Ready for a change of scenery? Notice all three parks have different sized
outfields and no two will look or play the same.
Move the Joystick to cycle through the tree stadiums-then select a park so
you can start swinging some lumber. And remember to keep your stadiums
clean-- no spit-n PLEASE!
PLAY BALL
~~~~~~~~~
Pitching
~~~~~~~~
Pitching is very much like the real thing. You have to command of the ball's
speed, curve and direction; or any combination of the above. Be warned
though, it may take some practice to strike out the really "Big Guns".
Concentrate on learning when to use different speeds, and how to break the
ball to your advantage.
To throw a normal pitch, first locate the baseball moving left-and-right just
behind home plate. This is the Pitch Location Indicator and it determines
the spot where your pitch will be directed. When the Pitch Location
Indicator is at the spot you want to aim for, push BUTTON 1 to throw the ball
and it will be pitched over that spot.
Note: There will be a small delay between the time you press BUTTON 1 and the
actual time the Pitcher winds up and throws. Don't worry! Your pitch will be
thrown exactly to the spot the Pitch Location Indicator was at when you
pressed BUTTON 1.
"Then what's the deal," you ask? The delay is so when you play against
another person, they won't be able to know the direction you're throwing.
To adjust the speed of the ball, push forward on the Joystick for a Change-Up
(slow ball). Center the Joystick for a Normal pitch and pull down on the
Joystick for a Fast Ball. Be sure to hold the Joystick in the direction of
your selected pitching speed when you hit BUTTON 1.
To pitch a "Breaking Ball," move the Joystick in the direction you want the
ball to curve, either left or right. Make this selection after ball leaves
your pitcher's hand. You can curve a ball early or late in your pitch
depending on when you move the Joystick and how long you hold it. Master
this one, and Bo might just remember your name...
If the enemy is growing restless on base, remember this- To try to pick off
a runner attempting to steal, choose a base direction with the Joystick, hold
that direction then press BUTTON 2 to throw. Hitting BUTTON 2 w/o selecting
a direction to throw will switch you to an overhead view of the filed.
Pitching controls:
~~~~~~~~~~~~~~~~~~
Push up - Change Up
Push Lt - Break Left
Push Rt - Break Right
Push Dn - Fast Ball
Center - Normal Pitch
Bases:
~~~~~~
Push Up - Second
Push Dn - Home
Push Lt - Third
Push Rt - First
Note: When your pitcher is running low on stamina, he will start to lose
control over his ability to direct his pitch and also the amt of curve he can
put on the ball. Pitching to long or throwing a lot of fast balls is usually
the cause. The more fatigued he gets, the faster the Pitch Location
Indicator will start to move back and forth. When your pitcher becomes too
tired, and it becomes very difficult to choose the direction of your pitch,
use the Manager's Option Screen, (F1 for player one, F2 for player two), to
bring in a fresh relief pitcher. See Manager's Options section of this
manual to learn how to use this function.
Fielding
~~~~~~~~
Your fielder with the best change of making the play will automatically be
selected as the player you control, you can spot him easily as the blinking
player. You can also see your active fielder's position on the field by
looking at the field map in the lower right hand corner of your screen.
Guide your fielder until he automatically catches or retrieves the ball.
Note that while the ball is traveling, the spot your fielder would need to
stand to catch the ball is marked by a flashing red marker on the field. To
catch a fly ball or grounder, position your active fielder on the marker
before the ball passes that spot. Press and hold BUTTON 1 to make your
active fielder jump or dive for a moving ball once it comes within his range.
This will assure you that your fielder will try his best to retrieve a ball.
If you fee an outfielder has a better chance of making a play, press BUTTON
2 to switch the active infielder to the nearest outfielder. This is
especially helpful if you want to quickly change from one player to another.
A fielder can throw or run a ball to base. To throw choose a base direction
with the Joystick then press BUTTON 1 to throw. Or, first press and hold
BUTTON 1, and then point to a base to throw to. Either way works fines.
If one of your baseman has the ball while he's on base and you want him to
run with it, (as in the case of a pickle), press BUTTON 2 to "unlock" him so
that he can move away from his base.
And lastly, after a play, the ball will automatically be returned to the
pitcher. A play is officially over when all runners have stopped.
Batting
~~~~~~~
Once you've pitched the first three runners out, it's your turn. Take a
coupe of seconds to view the current game's batting orders and scoreboard.
(Button 1 will bypass this screen).
Batting takes as much skill as pitching... if not more. Correct position in
the batter's box and perfect timing of your swing is imperative to making the
big plays; let along avoiding strikes.
Once at bat, move your Joystick to position your batter in the batter's box.
Adjust your batter so that his swing will travel directly over home plate.
Once the pitch is thrown, press and hold BUTTON 1 to swing the bat. You can
check your swing by letting go of BUTTON 1 before your bat is fully swung.
Remember, don't swing if the ball is thrown inside or outside! If you do,
you'll miss the ball and the Ump will call a strike.
To bunt the ball press and hold BUTTON 1 and BUTTON 2 together. Move the
Joystick RIGHT to bunt toward First or Left toward Third, depending on
whether your batter is right or left handed.
Running to Base
~~~~~~~~~~~~~~~
After successfully hitting the ball, your batter will automatically run to
first base. Other runners will also advance if in a force situation; like
when the bases are loaded.
If you want to keep running, point to the next base and press BUTTON 2. Keep
an eye on the field map in the lower right-hand corner of your screen to see
the other team's active players as well as where the ball is at any given
time.
IMPORTANT: Once your runner has reached his next base he cannot return to his
previous base. So if your batter hits a pop fly, freeze your runner in
between bases and be prepared to return him to base if the fly ball is
caught.
Pressing BUTTON 1 or BUTTON 2 together while your runner is in-between bases
will make hi stop. To continue advancing, simply release both Buttons. To
return to base, press and hold BUTTON 1 then point the Joystick to your last
base.
Leading Off and Stealing
~~~~~~~~~~~~~~~~~~~~~~~~
To get a lead off of a base, hold down BUTTON 2 then tap the Joystick toward
your next base. There are three lengths of led offs available: Short, Medium
and Long. Each time you hold BUTTON 2 and tap the Joystick, you will advance
a little further to the next lead off.
At the third lead off your runner will attempt to steal as soon as the
pitcher starts his wind-up. If you have more than one runner on base and you
want to select which one you want to lead off, point "and hod" the Joystick
in the base direction of the player you want to move. Stay sharp when you're
hangin' way off base through, some of these pitchers eat stealers for lunch.
If a bad situation should pop up, point to your last base and hit BUTTON 1 to
quickly return to base.
MANAGER'S OPTION SCREEN
~~~~~~~~~~~~~~~~~~~~~~~
This screen is available from the batter/pitcher window at any time a play is
not in progress. This screen gives you two options: Reposition Defense and
View Roster. Below is a description of how these options function. Press F1
to go to Player 1's Manager's Option Screen. Hit F2 to see Player 2's
Manager's Option Screen.
Reposition Defense
~~~~~~~~~~~~~~~~~~
If you're playing defense, this option allows you to position your Infield
and Outfield players either normally, shallow, or deep. You can also shift
their positions from normal to left or right. Or have the first and third
basemen move closer to their respective lines (guard lines). To function
this screen, first decide which section of the field you wish to change,
either infield or outfield. Your Joystick will highlight your options,
BUTTON 1 selects. Under that heading highlight either depth or shift and
press BUTTON 1 selects. You will now be able to cycle through the available
options for your selection. Press BUTTON 1 once you've highlighted your
choice. This function can be very helpful when you develop strategies
against individual ball players or when the dimensions of your playing field
are different.
Note: When you reposition your players, you can confirm their new positions
by checking the current field map in the middle of this screen. Your players
are represented by the colored dots.
View Roster
~~~~~~~~~~~
Going to the Bullpen
~~~~~~~~~~~~~~~~~~~~
The changeable options on this screen will be different depending on whether
you are pitching or at bat. When you choose View Roster, you will see a
screen identical to the one explained in the "Set your Starting Lineup"
section of this manual. Notice that it also functions in the same way. If
you are pitching, your current pitcher's name will be to the left under
Pitcher. To switch to a new pitcher from the "Bullpen", select the current
pitcher, and then select his substitute from the Bullpen. The difference
here is that the original pitcher will not be placed in the bullpen. Once a
game is started and you switch players, the original player will be taken out
of the game.
You can also change your fielders on this screen. Move the Joystick up to
select the player in your Lineup you wish to remove. Then select the player
from the Bench to replace him. Once again, the original player will be taken
out of the game. Your fielders stats can also be seen in the lower left
screen corner.(B=Bunt, S=Speed, A=Arm, D=Defense.)
Note: You can have fielding players switch fielding positions but not Lineup
positions by using the function keys as described in "Set your Starting
Lineup: section of this manual. However, with National League teams, you
can't switch your pitcher with any other current fielding player by using
function keys.
At this screen, you can choose OPP. to view the opposing team. The icons in
the right-hand column show how far each runner has traveled around the
diamond, and the "Bat" icon shows the player at bat.
Pinch Hitting
~~~~~~~~~~~~~
When you are at bat and you call up the Manager's Options Screen, a screen
similar to the one above will appear. Except that on this screen you can
change your current batter. To do so, make sure your current batter is
highlighted, (Stats can be seen in the lower left, B=Bunt, S=Speed, A=Arm,
D=Defense.) press BUTTON 1 to select him, and then select your replacement
batter from the "Bench". Once again the original players will be taken out
of the game. Notice that unlike in "Setting your Starting Lineup," once a
game has begun you will not be able to change your Batting Order.
At the bottom of the Manager's Option Screen, you can also select the OPP
function OPP will allow you to peruse the opposing team's players and
positions. (Note: The opposing team cannot be edited.)
Pinch Running
~~~~~~~~~~~~~
When you are on base, you can change runners as you can batters by using the
same method as previously described. Your original runners will be
permanently removed.
Note: If you are playing a National League team and your pitcher either gets
on base or is at bat and you want to put in a pinch runner or pinch hitter,
you may do so with a Bench player. But as soon as you click on DONE, the
Replace Pitcher screen will appear so that you can bring in a replacement
pitcher for the one you just removed from the game.
Lastly, when you switch players, a message will appear at the bottom of the
screen confirming your switch. During this brief time, button presses and
directions are disabled.
When you are finished, select DONE.
LEAGUE PLAY
~~~~~~~~~~~
Welcome Commissioner.
~~~~~~~~~~~~~~~~~~~~~
Bo Jackson Baseball is more than just super-realistic action on the field.
It also gives you the power to set up your own leagues and even better yet,
own them.
To take on the challenge of a full-out pennant fight, select LEAGUE PLAY on
the Main Menu.
Since Bo Jackson Baseball is a very statistically accurate game, players will
compete during one season at a time. To start a new league, follow the steps
outlined in this section. This same process can also be used to restart your
league at any time.
On the League Play Menu, select NEW SEASON.
The other option on this Menu, CONTINUE SEASON, will be used to continue
playing league games after you launch a new season. The Continue Season
option is discussed later in this manual.
Editing Teams
~~~~~~~~~~~~~
Bo Jackson Baseball puts you in control of making all major decisions for the
teams in your League. It's up to you to make the best of all your player's
strengths, and find solutions for their weakness. This section outlines the
tools you'll need to perform your task and become a Word Class Manager.
Select EDIT TEAM in the New Season Menu to set-up the players in your league.
You now move to the TEAM MENU.
Bo Jackson Baseball features 26 teams--divided into the National and American
Leagues. Each league is made up of Western and Eastern divisions; just like
the real thing. Anywhere from 1 to 26 of these teams can have a human owner.
Move the pencil to the team you want to control during your new season and
press BUTTON 1 to choose that team. Decide on a team you'll want to stick
with as you will be managing them for an entire season of games. Once you
choose a team, their TEAM ROSTER will appear on screen.
Team Roster
~~~~~~~~~~~
The Team Roster is where you can view all of your players, edit each of them
based on personal ability and stats, and also modify information concerning
your team. The Team Roster is comprised of the following sections:
Team Info
~~~~~~~~~
This section of the Team Roster allows you to customize the team you've
selected.
Team Name
~~~~~~~~~
If you don't like the name of your team, or you just want the world to know
who's boss... Change It! To change the name of your team, move the pencil to
TEAM NAME and press BUTTON 1(or insert key for keyboard users). The original
team name will clear. Type in your new name--up to 13 characters--an press
[ENTER]. You know what they say, "Nothin' like having your name up in
lights."
Team Abbreviation
~~~~~~~~~~~~~~~~~
Select TEAM ABV. to change the abbreviation of your team name--up to four
characters. Your team's abbreviation will be used in many parts of the game
so you should make it very similar to the team's real name. After typing in
TEAM ABV. press [ENTER].
Owner
~~~~~
Take pride with the privileged few and grab the reins of your new team...
To take ownership of the team you're editing, point the pencil to OWNER and
press BUTTON 1,(or insert key for keyboard users). Your team will then
switch from computer-controlled over to human-controlled.d By selecting
OWNER, you can toggle a team between computer-controlled and human-
controlled at any time a game is not in progress.
Team Record
~~~~~~~~~~~
Team Record displays how the team you've selected performed in its last
season of play and how it's doing in the current season. These statistics
cannot be changed because the computer calculates and updates them for you.
Position Players
~~~~~~~~~~~~~~~~
This section of your Team Roster lists the following information on you
players not including pitchers.
-- Player's Name (NAME)
-- Position (PS)
-- Bats: [Right, Left, or Switch Hitter](B)
-- Number of Home Runs Hit (HR)
-- Number of Runs Batter In (RBI)
-- Batting Average (AVG)
Note: HR, RBI, and AVG don't update as your season progresses.
EDITING PLAYERS
~~~~~~~~~~~~~~~
To edit any of your position players, select the player's name on the Team
Roster. You will then move to that player's Personal Ratings screen.
Player's Personal Ratings Screen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ball players each have their own strengths and weaknesses. For example, some
players are excellent pitchers, yet may field badly or bat even worse.
Ratings are a way to measure the differences in ability of ball players.
In Bo Jackson Baseball every player's ratings can be edited to your own
liking. You may want to make super-players by exaggerating some ratings, or
create more challenging players by assigning them lower ratings. Or you can
adjust a player's ratings to reflect the latest stats of your favorite ball
player.
To edit any of the numbers of this screen--except a few that will be noted--
move the pencil to the stat you want to change and press BUTTON 1 (insert key
for keyboard users), to select it. You can then type in the new values and
press [ENTER].
When you select a rating to edit, the bottom of the ratings box will display
the chosen category and its current rating along with the minimum and maximum
values that can be entered. Since most ratings are inter-connected, the
Min/Max numbers will depend on other numbers on this screen. For example, a
player couldn't possibly have more hits than at-bats. Therefore the Max
number of hits you could enter for a player would be equal to the number of
at-bats. If you increase the player's number of at-bats, then the Max number
of hits you could enter would also go up.
For those who are not familiar with the way ratings are interrelated the
GUIDED EDITING MODE is include. From the Player's Personal Rating Screen,
press TAB to enter this mode. By pressing [ENTER], the on screen highlight
will move progressively through the next logical rating window. Enter you
new ratings from the keyboard. Press [ENTER] to lock in your new rating and
automatically move to the next window. Press TAB again to exit the GUIDED
EDITING MODE.
Here are the items you can change on the Player Personal Ratings Screen:
(Unless otherwise noted.)
Player's Name
~~~~~~~~~~~~~
The Player's name is shown at the top of the screen. TO change a player's
name, select EDIT NAME at the bottom of the ratings window. A box will
appear showing the player's current name. Type in your new name and when you
press [ENTER] it will automatically replace the old one.
Hitting Stats
~~~~~~~~~~~~~
The Hitting section breaks down the player's batting statistics versus right-
handed pitchers (VSR), and the combined total. Toe figures included in this
section are:
--AT Bats (AB)
--Hits (H)
--Bases on Balls (BB)/Walks
--Strikeouts (SO)
--Batting Average (AVG)
--On Base Average (OBA)
Note: On-Base Average can't be edited, as it is calculated for you.
Power Stats
~~~~~~~~~~~
This section establishes the batter's following power statistics, again
broken down against lefties, righties and total:
-- Singles (S)
-- Doubles (D)
-- Triples (T)
-- Home Runs (HR)
-- Runs Batter In (RBI)
-- Sluggish Percentage (SLG)
Note: Singles and Slugging Percentage can't be edited as they are calculated
for you.
Fielding Stats
~~~~~~~~~~~~~~
The Fielding Section consists of:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-- Fielding Chances (Chances)
-- Assists
-- Putouts
-- Errors
-- Overall Fielding Percentage (Fielding %)
-- Recent Average (Recent Avg.)
Note: The Recent Average cannot be edited, as it is calculated for you.
Skill Ratings
~~~~~~~~~~~~~
Here's where you can modify your player's physical abilities. Values between
1 (Lowest) and 10 (Highest) are assigned to each of these player Skill
Ratings:
-- Bunting Ability (Bunt)
-- Running Speed (Speed)
-- Throwing Strength (Arm)
-- Defensive Ability (def)
The player's Batting attributes can be edited as follows:
-- Bats--(Right, Left or Switch Hitter)(Throws can't be changed)
Miscellaneous Stats
~~~~~~~~~~~~~~~~~~~
All the items in this section can be edited to your liking:
-- Number of Games Played (Games)
-- Total Runs Scored (Runs)
-- Total Steals (Steals)
-- Times Caught Stealing (Caught)
-- Times Hit by Pitch (Hit by Pitch)
-- Number of Successful Sacrifices (Sacrifices)
Cancel
~~~~~~
If after making any edits to a player's ratings you decide you want to "undo"
all of your changes, select CANCEL. This will return you to the Team Roster
and restore all of the player's data to how it was before you edited it. If
you want to play around with the stats to see how they relate to each, feel
free to do so as long as you select CANCEL.
Clear
~~~~~
If you want to start a player from scratch, select CLEAR at the bottom of the
screen. This will reset all of the player's ratings to Zero except for Bunt,
Speed, Arm, Def and Bats.
Done
~~~~
After all your edits are complete, select DONE to return to the Team Roster
with all of your new ratings saved. After you select Done, you will not be
able to Cancel your changes, so double check to make sure you've got what you
want before you do.
PITCHING STAFF
~~~~~~~~~~~~~~
This section of the Team Roster lists the following information on your
pitchers:
-- Player's Name (Name)
-- Position (PS)
-- Throwing Arm: (T)-(R)ight or (L)eft
-- Number of Games Won (W)
-- Number of Games Lost (L)
-- Earned Run Average (ERA)
To edit any of your pitchers, select the player's name under Pitching Staff
on the Team Roster. As with your position players, you now move to the
pitcher's Personal Ratings.
The Pitcher's Personal Ratings Screen operates exactly like the Position
Player's Personal Ratings Screen; only with a different set of Ratings.
Feel free to get in an coach these guys all you want. Remember, you don't
want to keep having to send the same guy to the showers!
Pitcher's Name
~~~~~~~~~~~~~~
As you did before, select EDIT NAME to change the pitcher's name. Type in a
new name and press [ENTER].
Opponent's Hitting Stats
~~~~~~~~~~~~~~~~~~~~~~~~
This section lists the hitting statistics of all opponents versus this
pitcher;broken down versus left-handed hitters, right handed hitters, and
total:
-- At Bats (AB)
-- Hits (H)
-- Bases on Balls (BB)/Walk
-- Strikeouts (SO)
-- Batting Average (AVG)
-- On-Base Average (OBA)
Note: You can't edit OBA as it is calculated for you.
Opponent's Power Stats
~~~~~~~~~~~~~~~~~~~~~~
The following stats by all opposing batters are shown in this section:
-- Singles (S)
-- Doubles (D)
-- Triples (T)
-- Home Runs (HR)
-- Runs Batted In (RBI)
-- Sluggish Percentage (SLG)
Note: You can't edit Singles or SLG as they are calculated for you.
Pitching Stats
~~~~~~~~~~~~~~
These are the pitching stats shown in this section:
-- Number of Wins (Wins)
-- Number of Losses (Losses)
-- Number of Saves (Saves)
-- Earned Run Average (ERA)
-- Number of batters he has Hit with a Pitch (Hit by Pitch)
-- Number of Days Rest Since Last Outing (Days Rest)
Note: The more days rest your pitcher has had since his last appearance, the
better his stamina will be. Expect more rested players to perform better for
a longer amount of time. Each day of rest equals one game. So if a pitcher
has a 4 in his rest category he has rested for four games. Days rest cannot
be changed.
Ratings
~~~~~~~
On a scale of 1 (lowest) to 10 (highest), the following Skill Ratings are
assigned to your pitcher:
-- Amount of Curve he can put on Pitches (Curve)
-- Control of Pitches (Skill)
-- Stamina (Fatigue)
-- Hitting Ability (Hitting)
Even if a pitcher's stamina is high, throwing a lot of fast balls or pitching
too many innings will eventually wear him out. This change may be gradual
but it will affect his control and the amount of curve he is capable of
throwing. You can tell if your player is growing tired by watching the speed
of the Pitch Location Indicator; the faster the ball moves from left to
right, the more exhausted your pitcher. When your pitcher is fatigued, or
not playing well, replace him with a fresh player from your Lineup by using
the Manager's Option Screen.
The pitcher's Batting and Throwing attributes can be edited as follows:
-- Bats--Right, Left or Switch-Hitter (R,L,S)
-- Throws--Right or Left (R,L)
Appearances
~~~~~~~~~~~
This section outlines your pitcher's Appearances as follows:
-- Number of Games In Which He Pitched (Games)
-- Number of Innings Pitched (Innings)
-- Number of Games Started (Started)
-- Number of Games Finished (Finished)
-- Number of Complete Games (Complete)
-- Number of Shutouts Thrown (Shutouts)
Cancel
~~~~~~
Remember you can select CANCEL to return to the Team Roster without saving
any of the edits made to this pitcher.
Clear
~~~~~
Sets all values to Zero for this pitcher except for curve skill, fatigue,
hitting bats and throws.
Done
~~~~
Saves all current edits made to this pitcher and returns you to the Team
Roster Screen. Remember, use DONE only when you are sure your pitcher is set
exactly how you want him.
SETTING YOUR LINE-UP
~~~~~~~~~~~~~~~~~~~~
To set your starting line-up for League Play, select LINEUP at the Team
Roster Screen. This choice will take you to the Lineup Screen.
At the Lineup Screen, you will be able to set and save two starting line-ups
for your team. One designed to face left-handed pitchers and the other set
to take on right-handers. Of course, you will be able to make adjustments on
a game-by-game basis by using the Manager's Options, but it will save you a
lot of time over the course of the season to have a "default" set-up you can
go with.
The first line-up to appear on this screen is the "Line-Up VS/L." This is the
one you'll save to take on lefties.
The upper left of the screen shows the current group of Starters and their
Batting Order. On the upper right are all your available substitutes on the
Bench.
To switch the currently listed Starter with a player from the Bench, select
the player in Lineup you want to remove and then select the player on the
Bench, (the substitute must play the same position as the player he is
removing), and they will switch. If you are editing an American League team
and you want to replace the designated hitter, you can select any player from
the bench.
Once you've got your Starters chosen, you can set your Batting Order. Use
the pencil to select one player in the starting Lineup and then select
another Starter, the two players will swap spots in the order. Use this
technique to move your Starters into your desired Batting Order.
Now that your lineup is complete against lefties, select VS/R at the bottom
of the screen to bring up your starting line-up against right-handed
pitchers. Follow the same procedures as you did with your VS/L line-up to
set your VS/R line-up.
As with previous menus, CANCEL returns to the Team Roster without saving any
changes and DONE saves all your changes before going back to the Team Roster
Screen.
Setting Your Pitching Rotation
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back at the Team Roster Screen, select ROTATION to call up the Pitching
Rotation Screen.
Similar to the Lineup Screen, the Pitching Rotation Screen allows you to set
a starting rotation of up to seven pitchers. With seven Starters, however,
you'd be left with only two relievers in the Bullpen--a very frightening
prospect over a 162-game season. A recommended set-up is five Starters in
the rotation and four relievers.
To switch a Starter for a reliever, highlight the starting pitcher and press
BUTTON 1; then highlight the reliever and press BUTTON 1 again to make them
swap places.
To pull a pitcher out of the rotation and decrease the number of Starters,
you can select a Starter and then a blank space in the Bullpen.
If, on the other hand, you want to increase the number of pitchers in your
starting rotation, select the blank space below your last Starter and then
select the reliever you want to move into that slot.
As with Batting Order, you can arrange the order of the pitchers in the
rotation. Select one Starter, then another and the two will switch places in
the rotation.
Again, CANCEL ignores the changed you make this screen. DONE saves your
changes and takes you back to the Team Roster Screen.
SAVE YOUR EDITS!
~~~~~~~~~~~~~~~~
After spending time getting all your teams edited and in order, you'll find
yourself back at the Team Roster Screen. By now, you are quite familiar with
the CANCEL and DONE selections at the bottom of most screens. Note that
these two choices are also found on the Team Roster Screen.
In order to record ALL of the changes you made to your team--including player
names, stats, lineups, rotations, etc.--you must select DONE. As you now
know if you select CANCEL, all the data will revert to where it was when last
saved for this team.
SAVE YOUR NEW LEAGUE
~~~~~~~~~~~~~~~~~~~~
Once you select DONE at the Team Roster Menu, you will return to the Team
Menu. Remember, to this point you've only edited and saved one of 26
possible teams. You can use the menus to go back and customize as many other
teams as you like.
Once you've edited all the teams you want for your league--choose LEAGUE MENU
from the Team Menu screen--Then select SAVE LEAGUE. This option takes all
the data from the teams you've edited then compiles and saves them together
into one new league.
When!...you're back to the Main Menu and ready to go.
LEAGUE GAMES
~~~~~~~~~~~~
League gameplay doesn't differ from playing an Exhibition game--as described
in this Manual. To play a league game, select LEAGUE PLAY at the Main Menu.
At the Season Options Menu, select CONTINUE SEASON. You will see a list of
all current match-ups for Game 1 on the Current Games Schedule. Bo Jackson
Baseball will not move on to the next set of games--in this case, Game 2--
until all of the games on the Current Games Schedule have been finished.
This screen lists all the games finished, on hold, and games to be played in
your league and season.
Playing Human-Controlled Games
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To play a human-controlled game, locate your team on the game schedule,(human
controlled teams are in red letters). Point the pencil to your team's name
and press BUTTON 1 (insert for keyboard users). Your team and your
opponent's team now highlight showing you're ready to take the field. The
pencil should now be pointing to PLAY, so press BUTTON 1 to start your game.
After the game is complete, you can return to the Current Schedule Screen and
follow the same procedure to play through all of the human-controlled games
on the schedule.
Note: Remember, if you are playing a game with 2 human owned teams, the home
team will use Player 1's controls and the visiting team will use player two's
controls.
Computer-Controlled Games
~~~~~~~~~~~~~~~~~~~~~~~~~
Computer-controlled teams are shown in black letters on the Current Games
Schedule.
Playing out Automatic Computer-Controlled Games
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All games that show an "A"(for Automatic) are played out by the computer the
first time you select the PLAY option at the bottom of the screen. If you've
highlighted a human-controlled game and select PLAY, you will be taken
immediately to a stadium and all of the Automatic game's winners will be
decided while you play your game. The results of all games--including the
score of your contest--will be posted the next time you return to the Current
Games Schedule.
If you wish to see the results of all computer-controlled games before
playing a human-controlled game, make sure that no games are highlighted.
Now go to all matchups involving human teams and point the pencil to the A in
the column next to the game, press BUTTON 1; the A will turn to a ..H, (these
matchups are now on hold). How confirm that every game you want the computer
to play is marked by an A. Select PLAY at the bottom of the screen. After
a few moments, all the other games final scores will show.
Watching Computer-Controlled Games
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you want to watch a scheduled game between two computer-controlled teams,
set the game you want to watch on H for HOLD and PLAY all the other games on
the schedule. Next, select that game, then PLAY at the bottom of the screen.
Note that you can Hold and watch as many games as you want.
Letting The Computer Play For An Absent Human Owner
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are instances when all human team owners in a league can't be present
to play their scheduled games. This prevents any other human-controlled
teams from moving onto their next game since the Current Game Schedule can't
be completed. It is possible to let the computer determine the outcome of a
game based on stats of the two teams involved (No, this isn't the easy road
to the World Series!).
To let the computer play out a game that involves an absent owner, make sure
the matchup is set on A for Automatic. Now highlight that game and select
PLAY and the outcome of this match-up will be decided by the computer. Good
Luck!
PLAYOFFS
~~~~~~~~
If you have done well in your division for the entire 162 game season, you
will move on to the Playoffs. The playoff screen works like the league play
menu, the difference is the stakes are higher.
THE STATS MENU
~~~~~~~~~~~~~~
The final option you have on the Main Menu is the Stats Menu. This menu
offers three choices to track all the statistical details of your League:
Schedules, Standings an Statistics By Team.
League Schedules
~~~~~~~~~~~~~~~~
When you select SCHEDULES at the Stats Menu, you'll go the Season Schedule
Screen. At the bottom of the screen, you'll see four boxes that you can
select--like buttons on a tape player--to page through the entire game-by-
game schedule for your season. From left to right, the four buttons will
move the schedule: Back 10 Games, Back 1 Game, Forward 1 Game, Forward 10
games.
When you're through viewing the schedules, select DONE.
Team Standings
~~~~~~~~~~~~~~
Choosing STANDINGS at the League Stats Menu lets you view the current
win/loss records and standings in your league. Select DONE to return to the
League Stats Menu.
Stats By Team
~~~~~~~~~~~~~
Viewing stats is like looking at a snapshot of as team, some are streamlined
and sexy, others are down right dogs.......
To view the current stats for any team, select STATS BY TEAM and then select
the team you want to view at the Team Menu. When you are through viewing
stats on the Team Stats Screen, select DONE to return to the Team Menu
Screen.
Offense
~~~~~~~
Select OFFENSE at the bottom of the Team Stats Screen to view the chosen
team's Season Hitting numbers by player. Pitcher's hitting numbers are not
available for National League pitchers.
The stats are available in this menu are:
-- Position (OS)
-- Bats (B)
-- Runs (RR)
-- Stolen Bases (SB)
-- Caught Stealing (CS)
-- Bases on Balls (BB)
-- Strike Out (SO)
-- On Base Average (OBA)
-- Slugging Percentage (SLG)
You can select OFFENSE at the bottom of this screen to view these categories:
-- Position (PS)
-- Bats (B)
-- At Bats (AB)
-- Hits (H)
-- Doubles (D)
-- Triples (T)
-- Home Runs (HR)
-- Runs Batter In (RBI)
-- Average (AVG)
Season Pitching
~~~~~~~~~~~~~~~
Select PITCHING at the bottom of the Team Stats Screen to view the chosen
team's Season Pitching Stats by player.
The categories included on this screen are:
-- Throws (T) -- Wins (W)
-- Innings Pitched (IP) -- Losses (L)
-- Hits (H) -- Saves (SV)
-- Bases on Balls (BB) -- Earned Run Average (ERA)
-- Strike Outs (SO)
You can select MORE at the bottom of this screen to view these categories:
-- Throws (T) -- Wins (W)
-- Games (G) -- Losses (L)
-- Games Started (GS) -- Shut Outs (SH)
-- Complete Games (CG) -- Earned Run Average (ERA)
-- Games Finished (GF)
Click on MORE again to view these other categories:
-- Throws (T) -- Triples (T)
-- At Bats (AB) -- Home Runs (HR)
-- Hits (H) -- Runs Batted In (RBI)
-- Errors (ER) -- Average (AVG)
-- Doubles (D)
Select DONE when finished. You will return to the pitching screen.